Move placeholder logic into ui-textinput
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@ -5,11 +5,28 @@ local myname, ns = ...
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local BORDER_TEXTURE = "Interface\\Common\\Common-Input-Border"
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local function OnShow(self)
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self:SetText("")
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self.placeholder:Show()
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end
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local function OnEditFocusGained(self)
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self.placeholder:Hide()
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end
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local function OnEditFocusLost(self)
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if self:GetText() == "" then self.placeholder:Show() end
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end
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local FONT = "GameFontHighlightSmall"
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function ns.NewTextInput(parent)
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local editbox = CreateFrame("EditBox", nil, parent)
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editbox:SetAutoFocus(false)
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editbox:SetSize(105, 32)
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editbox:SetFontObject("GameFontHighlightSmall")
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editbox:SetFontObject(FONT)
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local left = editbox:CreateTexture(nil, "BACKGROUND")
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left:SetSize(8, 20)
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@ -30,6 +47,14 @@ function ns.NewTextInput(parent)
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center:SetTexture(BORDER_TEXTURE)
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center:SetTexCoord(0.0625, 0.9375, 0, 0.625)
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local placeholder = editbox:CreateFontString(nil, nil, FONT)
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placeholder:SetPoint("LEFT")
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placeholder:SetTextColor(0.75, 0.75, 0.75, 1)
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editbox.placeholder = placeholder
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editbox:SetScript("OnShow", OnShow)
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editbox:SetScript("OnEditFocusGained", OnEditFocusGained)
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editbox:SetScript("OnEditFocusLost", OnEditFocusLost)
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editbox:SetScript("OnEscapePressed", editbox.ClearFocus)
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editbox:SetScript("OnEnterPressed", editbox.ClearFocus)
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@ -6,30 +6,13 @@ function ns.MakeSearchField(GVS, Refresh)
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local editbox = ns.NewTextInput(GVS)
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editbox:SetPoint("BOTTOMLEFT", GVS, "TOPLEFT", 55, 9)
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editbox:SetScript("OnEditFocusGained", function(self)
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if not GVS.searchstring then
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self:SetText("")
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self:SetTextColor(1,1,1,1)
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end
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end)
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editbox:SetScript("OnEditFocusLost", function(self)
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if self:GetText() == "" then
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self:SetText("Search...")
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self:SetTextColor(0.75, 0.75, 0.75, 1)
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end
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end)
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editbox:SetScript("OnTextChanged", function(self)
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local t = self:GetText()
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GVS.searchstring = t ~= "" and t ~= "Search..." and t:lower() or nil
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Refresh()
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end)
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editbox:SetScript("OnShow", function(self)
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self:SetText("Search...")
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self:SetTextColor(0.75, 0.75, 0.75, 1)
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end)
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editbox.placeholder:SetText("Search...")
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editbox:SetScript("OnEnter", function(self)
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GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT")
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@ -49,4 +32,6 @@ function ns.MakeSearchField(GVS, Refresh)
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editbox:SetScript("OnLeave", GameTooltip_Hide)
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ns.MakeSearchField = nil
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return editbox
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end
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