restore newlines, include libs in repo, use sensible variable names, changes to match code style
This commit is contained in:
parent
687717f325
commit
d523666ce1
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@ -1,6 +0,0 @@
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[submodule "libs/LibItemSearch-1.0"]
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path = libs/LibItemSearch-1.0
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url = git@github.com:Tuller/LibItemSearch-1.0.git
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[submodule "libs/LibStub"]
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path = libs/LibStub
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url = git://github.com/p3lim/LibStub.git
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@ -1,3 +1,4 @@
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local ItemSearch = LibStub('LibItemSearch-1.0')
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local myname, ns = ...
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ns.IHASCAT = select(4, GetBuildInfo()) >= 40000
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@ -167,6 +168,7 @@ local rows = {}
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for i=1,NUMROWS do
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local row = CreateFrame('Button', nil, GVS) -- base frame
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row:SetHeight(ROWHEIGHT)
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row:SetPoint("TOP", r == 1 and GVS or rows[r-1], r == 1 and "TOP" or "BOTTOM")
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row:SetPoint("LEFT")
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row:SetPoint("RIGHT", -19, 0)
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@ -246,15 +248,14 @@ local grads = setmetatable({
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[4] = {1,0,1,0.75, 1,0,1,0}, -- purple
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[7] = {1,.75,.5,0.75, 1,.75,.5,0}, -- heirloom
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}, {__index = function(t,i) t[i] = default_grad return default_grad end})
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local RECIPE = select(7, GetAuctionItemClasses())
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local _, _, _, _, _, _, RECIPE = GetAuctionItemClasses()
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local quality_colors = setmetatable({}, {__index = function() return "|cffffffff" end})
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for i=1,7 do quality_colors[i] = select(4, GetItemQualityColor(i)) end
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local ShowMerchantItem = function (r, i)
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local function ShowMerchantItem(row, i)
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local name, itemTexture, itemPrice, itemStackCount, numAvailable, isUsable, extendedCost = GetMerchantItemInfo(i)
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local link = GetMerchantItemLink(i)
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local color = quality_colors.default
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local row = rows[r]
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row.backdrop:Hide()
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if link then
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local name, link2, quality, iLevel, reqLevel, class, subclass, maxStack, equipSlot, texture, vendorPrice = GetItemInfo(link)
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@ -297,32 +298,32 @@ local ShowMerchantItem = function (r, i)
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if isUsable then row.icon:SetVertexColor(1, 1, 1) else row.icon:SetVertexColor(.9, 0, 0) end
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row:SetID(i)
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row:Show()
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row:SetPoint("TOP", r == 1 and GVS or rows[r-1], r == 1 and "TOP" or "BOTTOM")
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end
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local scrollbar = LibStub("tekKonfig-Scroll").new(GVS, 0, SCROLLSTEP)
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local offset = 0
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local searchstring
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local function Refresh()
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local n = GetMerchantNumItems()
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local r = 1
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local v = 0
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local row, n_searchmatch = 1, 0
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for i=1,n do
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local link = GetMerchantItemLink(i)
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if ItemSearch:Find(link, searchstring) then
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if v >= offset and v < offset + NUMROWS then
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ShowMerchantItem(r, i)
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r = r + 1
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if n_searchmatch >= offset and n_searchmatch < offset + NUMROWS then
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ShowMerchantItem(rows[row], i)
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row = row + 1
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end
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v = v + 1
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n_searchmatch = n_searchmatch + 1
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end
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end
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scrollbar:SetMinMaxValues(0, math.max(0, v - NUMROWS))
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for i=r,NUMROWS do
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scrollbar:SetMinMaxValues(0, math.max(0, n_searchmatch - NUMROWS))
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for i=row,NUMROWS do
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rows[i]:Hide()
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end
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end
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local editbox = CreateFrame('EditBox', nil, GVS)
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editbox:SetAutoFocus(false)
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editbox:SetPoint("TOPLEFT", GVS, "BOTTOMLEFT", 0, -51)
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@ -1,4 +1,4 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/">
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<Script file="libs\LibStub\LibStub.lua"/>
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<Script file="libs\LibItemSearch-1.0\LibStub.lua"/>
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<Script file="libs\LibItemSearch-1.0\LibItemSearch-1.0.lua"/>
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</Ui>
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@ -1 +0,0 @@
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Subproject commit ccbc28bfd62519fa4fe584739a83e33307a67853
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@ -0,0 +1,444 @@
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--[[
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ItemSearch
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An item text search engine of some sort
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Grammar:
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<search> := <intersect search>
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<intersect search> := <union search> & <union search> ; <union search>
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<union search> := <negatable search> | <negatable search> ; <negatable search>
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<negatable search> := !<primitive search> ; <primitive search>
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<primitive search> := <tooltip search> ; <quality search> ; <type search> ; <text search>
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<tooltip search> := bop ; boa ; bou ; boe ; quest
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<quality search> := q<op><text> ; q<op><digit>
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<ilvl search> := ilvl<op><number>
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<type search> := t:<text>
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<text search> := <text>
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<op> := : | = | == | != | ~= | < | > | <= | >=
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I kindof half want to make a full parser for this
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--]]
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local MAJOR, MINOR = "LibItemSearch-1.0", 3
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local ItemSearch = LibStub:NewLibrary(MAJOR, MINOR)
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if not ItemSearch then return end
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--[[ general search ]]--
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function ItemSearch:Find(itemLink, search)
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if not search then
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return true
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end
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if not itemLink then
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return false
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end
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local search = search:lower()
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if search:match('\124') then
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return self:FindUnionSearch(itemLink, strsplit('\124', search))
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end
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return self:FindUnionSearch(itemLink, search)
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end
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--[[ union search: <search>&<search> ]]--
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function ItemSearch:FindUnionSearch(itemLink, ...)
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for i = 1, select('#', ...) do
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local search = select(i, ...)
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if search and search ~= '' then
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if search:match('\038') then
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if self:FindIntersectSearch(itemLink, strsplit('\038', search)) then
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return true
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end
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else
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if self:FindIntersectSearch(itemLink, search) then
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return true
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end
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end
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end
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end
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return false
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end
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--[[ intersect search: <search>|<search> ]]--
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function ItemSearch:FindIntersectSearch(itemLink, ...)
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for i = 1, select('#', ...) do
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local search = select(i, ...)
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if search and search ~= '' then
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if not self:FindNegatableSearch(itemLink, search) then
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return false
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end
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end
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end
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return true
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end
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--[[ negated search: !<search> ]]--
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function ItemSearch:FindNegatableSearch(itemLink, search)
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local negatedSearch = search:match('^\033(.+)$')
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if negatedSearch then
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return not self:FindTypedSearch(itemLink, negatedSearch)
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end
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return self:FindTypedSearch(itemLink, search)
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end
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--[[
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typed search:
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user defined search types
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A typed search object should look like the following:
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{
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string id
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unique identifier for the search type,
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string searchCapture = function isSearch(self, search)
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returns a capture if the given search matches this typed search
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returns nil if the search is not a match for this type
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bool isMatch = function findItem(self, itemLink, searchCapture)
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returns true if <itemLink> is in the search defined by <searchCapture>
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}
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--]]
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local typedSearches = {}
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function ItemSearch:RegisterTypedSearch(typedSearchObj)
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typedSearches[typedSearchObj.id] = typedSearchObj
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end
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function ItemSearch:GetTypedSearches()
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return pairs(typedSearches)
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end
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function ItemSearch:GetTypedSearch(id)
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return typedSearches[id]
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end
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function ItemSearch:FindTypedSearch(itemLink, search)
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if not search then
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return false
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end
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for id, searchInfo in self:GetTypedSearches() do
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local capture1, capture2, capture3 = searchInfo:isSearch(search)
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if capture1 then
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return searchInfo:findItem(itemLink, capture1, capture2, capture3)
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end
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end
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return self:GetTypedSearch('itemTypeGeneric'):findItem(itemLink, search) or self:GetTypedSearch('itemName'):findItem(itemLink, search)
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end
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--[[
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Basic typed searches
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--]]
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function ItemSearch:Compare(op, lhs, rhs)
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--ugly, but it works
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if op == ':' or op == '=' or op == '==' then
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return lhs == rhs
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end
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if op == '!=' or op == '~=' then
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return lhs ~= rhs
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end
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if op == '<=' then
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return lhs <= rhs
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end
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if op == '<' then
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return lhs < rhs
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end
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if op == '>' then
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return lhs > rhs
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end
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if op == '>=' then
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return lhs >= rhs
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end
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return false
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end
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--[[ basic text search n:(.+) ]]--
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local function search_IsInText(search, ...)
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for i = 1, select('#', ...) do
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local text = select(i, ...)
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text = text and tostring(text):lower()
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if text and (text == search or text:match(search)) then
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return true
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end
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end
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return false
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end
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ItemSearch:RegisterTypedSearch{
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id = 'itemName',
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isSearch = function(self, search)
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return search and search:match('^n:(.+)$')
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end,
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findItem = function(self, itemLink, search)
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local itemName = (GetItemInfo(itemLink))
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return search_IsInText(search, itemName)
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end
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}
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--[[ item type,subtype,equip loc search t:(.+) ]]--
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ItemSearch:RegisterTypedSearch{
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id = 'itemTypeGeneric',
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isSearch = function(self, search)
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return search and search:match('^t:(.+)$')
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end,
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findItem = function(self, itemLink, search)
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local name, link, quality, iLevel, reqLevel, type, subType, maxStack, equipSlot = GetItemInfo(itemLink)
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if not name then
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return false
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end
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return search_IsInText(search, type, subType, _G[equipSlot])
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end
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}
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--[[ item quality search: q(sign)(%d+) | q:(qualityName) ]]--
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ItemSearch:RegisterTypedSearch{
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id = 'itemQuality',
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isSearch = function(self, search)
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if search then
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return search:match('^q([%~%:%<%>%=%!]+)(%w+)$')
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end
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end,
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descToQuality = function(self, desc)
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local q = 0
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local quality = _G['ITEM_QUALITY' .. q .. '_DESC']
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while quality and quality:lower() ~= desc do
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q = q + 1
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quality = _G['ITEM_QUALITY' .. q .. '_DESC']
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end
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if quality then
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return q
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end
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end,
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findItem = function(self, itemLink, op, search)
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local name, link, quality = GetItemInfo(itemLink)
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if not name then
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return false
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end
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local num = tonumber(search) or self:descToQuality(search)
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return num and ItemSearch:Compare(op, quality, num) or false
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end,
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}
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--[[ item level search: lvl(sign)(%d+) ]]--
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ItemSearch:RegisterTypedSearch{
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id = 'itemLevel',
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isSearch = function(self, search)
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if search then
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return search:match('^ilvl([:<>=!]+)(%d+)$')
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end
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end,
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findItem = function(self, itemLink, op, search)
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local name, link, quality, iLvl = GetItemInfo(itemLink)
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if not iLvl then
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return false
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end
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local num = tonumber(search)
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return num and ItemSearch:Compare(op, iLvl, num) or false
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end,
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}
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--[[ tooltip keyword search ]]--
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local tooltipCache = setmetatable({}, {__index = function(t, k) local v = {} t[k] = v return v end})
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local tooltipScanner = _G['LibItemSearchTooltipScanner'] or CreateFrame('GameTooltip', 'LibItemSearchTooltipScanner', UIParent, 'GameTooltipTemplate')
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local function link_FindSearchInTooltip(itemLink, search)
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--look in the cache for the result
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local itemID = itemLink:match('item:(%d+)')
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local cachedResult = tooltipCache[search][itemID]
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if cachedResult ~= nil then
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return cachedResult
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end
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--no match?, pull in the resut from tooltip parsing
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tooltipScanner:SetOwner(UIParent, 'ANCHOR_NONE')
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tooltipScanner:SetHyperlink(itemLink)
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local result = false
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if tooltipScanner:NumLines() > 1 and _G[tooltipScanner:GetName() .. 'TextLeft2']:GetText() == search then
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result = true
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elseif tooltipScanner:NumLines() > 2 and _G[tooltipScanner:GetName() .. 'TextLeft3']:GetText() == search then
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result = true
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end
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tooltipScanner:Hide()
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tooltipCache[search][itemID] = result
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return result
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end
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ItemSearch:RegisterTypedSearch{
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id = 'tooltip',
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isSearch = function(self, search)
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return self.keywords[search]
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end,
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findItem = function(self, itemLink, search)
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return search and link_FindSearchInTooltip(itemLink, search)
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end,
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keywords = {
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['boe'] = ITEM_BIND_ON_EQUIP,
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['bop'] = ITEM_BIND_ON_PICKUP,
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['bou'] = ITEM_BIND_ON_USE,
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['quest'] = ITEM_BIND_QUEST,
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['boa'] = ITEM_BIND_TO_ACCOUNT
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}
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}
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ItemSearch:RegisterTypedSearch{
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id = 'tooltipDesc',
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isSearch = function(self, search)
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return search and search:match('^tt:(.+)$')
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end,
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findItem = function(self, itemLink, search)
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--no match?, pull in the resut from tooltip parsing
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tooltipScanner:SetOwner(UIParent, 'ANCHOR_NONE')
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tooltipScanner:SetHyperlink(itemLink)
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local i = 1
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while i <= tooltipScanner:NumLines() do
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local text = _G[tooltipScanner:GetName() .. 'TextLeft' .. i]:GetText():lower()
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if text and text:match(search) then
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tooltipScanner:Hide()
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return true
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end
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i = i + 1
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end
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tooltipScanner:Hide()
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return false
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end,
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}
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--[[ equipment set search ]]--
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local function IsWardrobeLoaded()
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local name, title, notes, enabled, loadable, reason, security = GetAddOnInfo('Wardrobe')
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return enabled
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end
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local function findEquipmentSetByName(search)
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local startsWithSearch = '^' .. search
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local partialMatch = nil
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for i = 1, GetNumEquipmentSets() do
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local setName = (GetEquipmentSetInfo(i))
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local lSetName = setName:lower()
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if lSetName == search then
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return setName
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end
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if lSetName:match(startsWithSearch) then
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partialMatch = setName
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end
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end
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-- Wardrobe Support
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if Wardrobe then
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for i, outfit in ipairs( Wardrobe.CurrentConfig.Outfit) do
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local setName = outfit.OutfitName
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local lSetName = setName:lower()
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if lSetName == search then
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return setName
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end
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if lSetName:match(startsWithSearch) then
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partialMatch = setName
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end
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end
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end
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return partialMatch
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end
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local function isItemInEquipmentSet(itemLink, setName)
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if not setName then
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return false
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end
|
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|
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local itemIDs = GetEquipmentSetItemIDs(setName)
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if not itemIDs then
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return false
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end
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local itemID = tonumber(itemLink:match('item:(%d+)'))
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for inventoryID, setItemID in pairs(itemIDs) do
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if itemID == setItemID then
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return true
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end
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end
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return false
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end
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local function isItemInWardrobeSet(itemLink, setName)
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if not Wardrobe then return false end
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local itemName = (GetItemInfo(itemLink))
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for i, outfit in ipairs(Wardrobe.CurrentConfig.Outfit) do
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if outfit.OutfitName == setName then
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for j, item in pairs(outfit.Item) do
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if item and (item.IsSlotUsed == 1) and (item.Name == itemName) then
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||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
ItemSearch:RegisterTypedSearch{
|
||||
id = 'equipmentSet',
|
||||
|
||||
isSearch = function(self, search)
|
||||
return search and search:match('^s:(.+)$')
|
||||
end,
|
||||
|
||||
findItem = function(self, itemLink, search)
|
||||
local setName = findEquipmentSetByName(search)
|
||||
if not setName then
|
||||
return false
|
||||
end
|
||||
|
||||
return isItemInEquipmentSet(itemLink, setName)
|
||||
or isItemInWardrobeSet(itemLink, setName)
|
||||
end,
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
## Interface: 40000
|
||||
## Title: LibItemSearch
|
||||
## Notes: An item search library
|
||||
## Author: Tuller
|
||||
## LoadOnDemand: 1
|
||||
LibStub.lua
|
||||
LibItemSearch-1.0.lua
|
|
@ -0,0 +1,7 @@
|
|||
## Interface: 40000
|
||||
## Title: LibItemSearch
|
||||
## Notes: An item search library
|
||||
## Author: Tuller
|
||||
## LoadOnDemand: 1
|
||||
LibStub.lua
|
||||
LibItemSearch-1.0.lua
|
|
@ -0,0 +1,30 @@
|
|||
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
|
||||
-- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
|
||||
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
|
||||
local LibStub = _G[LIBSTUB_MAJOR]
|
||||
|
||||
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
||||
LibStub = LibStub or {libs = {}, minors = {} }
|
||||
_G[LIBSTUB_MAJOR] = LibStub
|
||||
LibStub.minor = LIBSTUB_MINOR
|
||||
|
||||
function LibStub:NewLibrary(major, minor)
|
||||
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||
|
||||
local oldminor = self.minors[major]
|
||||
if oldminor and oldminor >= minor then return nil end
|
||||
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
|
||||
return self.libs[major], oldminor
|
||||
end
|
||||
|
||||
function LibStub:GetLibrary(major, silent)
|
||||
if not self.libs[major] and not silent then
|
||||
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
|
||||
end
|
||||
return self.libs[major], self.minors[major]
|
||||
end
|
||||
|
||||
function LibStub:IterateLibraries() return pairs(self.libs) end
|
||||
setmetatable(LibStub, { __call = LibStub.GetLibrary })
|
||||
end
|
|
@ -0,0 +1,15 @@
|
|||
LibItemSearch
|
||||
An item text search engine of some sort
|
||||
|
||||
Grammar:
|
||||
<search> := <intersect search>
|
||||
<intersect search> := <union search> & <union search> ; <union search>
|
||||
<union search> := <negatable search> | <negatable search> ; <negatable search>
|
||||
<negatable search> := !<primitive search> ; <primitive search>
|
||||
<primitive search> := <tooltip search> ; <quality search> ; <type search> ; <text search>
|
||||
<tooltip search> := bop ; boa ; bou ; boe ; quest
|
||||
<quality search> := q<op><text> ; q<op><digit>
|
||||
<ilvl search> := ilvl<op><number>
|
||||
<type search> := t:<text>
|
||||
<text search> := <text>
|
||||
<op> := : | = | == | != | ~= | < | > | <= | >=
|
|
@ -1 +0,0 @@
|
|||
Subproject commit ed93b036659fd975d5137b24af276b487e8b017e
|
Loading…
Reference in New Issue