Add toys to known scanner
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@ -227,6 +227,19 @@ for i=1,NUMROWS do
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end
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local RECIPE = GetItemClassInfo(LE_ITEM_CLASS_RECIPE)
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local MISC = GetItemClassInfo(LE_ITEM_CLASS_MISCELLANEOUS)
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local GARRISON_ICON = {[1001489] = true, [1001490] = true, [1001491] = true}
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local function Knowable(link)
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local name, link2, quality, iLevel, reqLevel, class, subclass, maxStack, equipSlot, texture, vendorPrice = GetItemInfo(link)
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local id = ns.ids[link]
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if C_Heirloom.IsItemHeirloom(id) then return true end
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if class == MISC and select(2, C_ToyBox.GetToyInfo(id)) then return true end
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if class == RECIPE or GARRISON_ICON[texture] then return true end
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end
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local default_grad = {0,1,0,0.75, 0,1,0,0} -- green
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local grads = setmetatable({
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red = {1,0,0,0.75, 1,0,0,0},
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@ -236,8 +249,6 @@ local grads = setmetatable({
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[4] = {1,0,1,0.75, 1,0,1,0}, -- purple
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[7] = {1,.75,.5,0.75, 1,.75,.5,0}, -- heirloom
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}, {__index = function(t,i) t[i] = default_grad return default_grad end})
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local RECIPE = GetItemClassInfo(LE_ITEM_CLASS_RECIPE)
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local GARRISON_ICON = {[1001489] = true, [1001490] = true, [1001491] = true}
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local quality_colors = setmetatable({}, {__index = function() return "|cffffffff" end})
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for i=0,7 do quality_colors[i] = "|c".. select(4, GetItemQualityColor(i)) end
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@ -255,10 +266,10 @@ local function ShowMerchantItem(row, i)
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if link then
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local name, link2, quality, iLevel, reqLevel, class, subclass, maxStack, equipSlot, texture, vendorPrice = GetItemInfo(link)
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local id = ns.ids[link]
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local is_heirloom = ns.is_six_one and C_Heirloom.IsItemHeirloom(id)
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local is_heirloom = C_Heirloom.IsItemHeirloom(id)
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color = quality_colors[quality]
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if is_heirloom or class == RECIPE or GARRISON_ICON[texture] then
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if Knowable(link) then
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if ns.knowns[link] then
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color = quality_colors[0]
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row.backdrop:Hide()
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@ -11,14 +11,12 @@ for i=1,40 do
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end
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ns.knowns = setmetatable({}, {__index = function(t, i)
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if ns.is_six_one then
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local id = ns.ids[i]
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if not id then return end
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local id = ns.ids[i]
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if not id then return end
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if C_Heirloom.IsItemHeirloom(id) and C_Heirloom.PlayerHasHeirloom(id) then
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t[i] = true
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return true
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end
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if C_Heirloom.IsItemHeirloom(id) and C_Heirloom.PlayerHasHeirloom(id) then
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t[i] = true
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return true
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end
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tip:ClearLines()
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@ -1,2 +1 @@
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itemid.lua
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ptr.lua
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@ -1,4 +0,0 @@
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local myname, ns = ...
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ns.is_six_one = GetBuildInfo() == "6.1.0"
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