Make qty text red for alt-currency that we don't have enough of
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7749d996e8
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@ -89,10 +89,20 @@ local function OnLeave()
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end
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local function GetCurencyCount(item)
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for i=1,GetCurrencyListSize() do
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local name, _, _, _, _, count = GetCurrencyListInfo(i)
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if item == name then return count end
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end
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end
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local function SetValue(self, text, icon, link)
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self.text:SetText(text)
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local color = link and GetCurencyCount(link) >= text and "|cffffffff" or "|cffff9999"
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self.text:SetText(color..text)
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self.icon:SetTexture(icon)
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self.link, self.index, self.itemIndex = link
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self.link, self.index, self.itemIndex = nil
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if link and link:match("^item:%d+") then self.link = link end
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self:Show()
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end
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@ -129,8 +139,8 @@ local function AddAltCurrency(frame, i)
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if ns.IHASCAT then itemCount, honorPoints, arenaPoints = honorPoints, 0, 0 end
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for j=itemCount,1,-1 do
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local f = frame:GetAltCurrencyFrame()
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local texture, price = GetMerchantItemCostItem(i, j)
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f:SetValue(price, texture)
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local texture, price, _, name = GetMerchantItemCostItem(i, j)
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f:SetValue(price, texture, name)
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f.index, f.itemIndex, f.link = i, j
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lastframe = f.text
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end
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