Split MainFrame into its own file
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d6f700ba55
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06e0a51325
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@ -22,10 +22,11 @@ LibItemSearch-1.0.lua
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frames\AltCurrency.lua
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frames\AltCurrencyItem.lua
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frames\MainFrame.lua
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frames\MerchantItem.lua
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frames\QtyPopout.lua
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frames\RowShader.lua
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frames\SearchField.lua
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Init.lua
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KnownScanner.lua
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GnomishVendorShrinker.lua
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@ -0,0 +1,54 @@
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local myname, ns = ...
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local ItemSearch = ns.LibItemSearch
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ns.LibItemSearch = nil
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local NUMROWS, SCROLLSTEP = 14, 5
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local function Hide(frame)
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frame:Hide()
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frame.Show = frame.Hide
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end
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function ns.OnLoad()
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Hide(MerchantNextPageButton)
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Hide(MerchantPrevPageButton)
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Hide(MerchantPageText)
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local GVS = ns.NewMainFrame()
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GVS:SetWidth(315)
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GVS:SetHeight(294)
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GVS:SetPoint("TOPLEFT", 8, -67)
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GVS:Hide()
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-- Reanchor the buyback button, it acts weird when switching tabs otherwise...
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MerchantBuyBackItem:ClearAllPoints()
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MerchantBuyBackItem:SetPoint("BOTTOMRIGHT", -7, 33)
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local function Show()
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for i=1,12 do _G["MerchantItem"..i]:Hide() end
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if GVS:IsShown() then GVS:GetScript("OnShow")(GVS, true) else GVS:Show() end
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end
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hooksecurefunc("MerchantFrame_UpdateMerchantInfo", Show)
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hooksecurefunc("MerchantFrame_UpdateBuybackInfo", function()
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GVS:Hide()
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for i=1,12 do _G["MerchantItem"..i]:Show() end
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end)
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if MerchantFrame:IsVisible() and MerchantFrame.selectedTab == 1 then Show() end
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-- Clean up our frame factories
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for i,v in pairs(ns) do if i:match("^New") then ns[i] = nil end end
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end
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@ -6,30 +6,11 @@ local ItemSearch = ns.LibItemSearch
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ns.LibItemSearch = nil
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local NUMROWS, SCROLLSTEP = 14, 5
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local function Hide(frame)
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frame:Hide()
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frame.Show = frame.Hide
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end
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function ns.OnLoad()
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Hide(MerchantNextPageButton)
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Hide(MerchantPrevPageButton)
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Hide(MerchantPageText)
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local NUMROWS = 14
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function ns.NewMainFrame()
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local GVS = CreateFrame("frame", nil, MerchantFrame)
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GVS:SetWidth(315)
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GVS:SetHeight(294)
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GVS:SetPoint("TOPLEFT", 8, -67)
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GVS:SetScript("OnEvent", function(self, event, ...)
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if self[event] then return self[event](self, event, ...) end
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end)
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GVS:Hide()
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local rows = {}
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for i=1,NUMROWS do
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@ -47,8 +28,7 @@ function ns.OnLoad()
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end
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local scrollbar = ns.NewScrollBar(GVS, 0, SCROLLSTEP)
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local offset = 0
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local scrollbar = ns.NewScrollBar(GVS, 0, 5)
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function scrollbar:Refresh()
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local offset = scrollbar:GetValue()
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local n = GetMerchantNumItems()
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@ -64,19 +44,13 @@ function ns.OnLoad()
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end
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end
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scrollbar:SetMinMaxValues(0, math.max(0, n_searchmatch - NUMROWS))
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for i=row,NUMROWS do
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rows[i]:Hide()
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end
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for i=row,NUMROWS do rows[i]:Hide() end
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end
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GVS.CURRENCY_DISPLAY_UPDATE = scrollbar.Refresh
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GVS.BAG_UPDATE = scrollbar.Refresh
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GVS.MERCHANT_UPDATE = scrollbar.Refresh
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ns.MakeSearchField(GVS, scrollbar.Refresh)
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local offset = 0
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GVS:EnableMouseWheel(true)
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GVS:SetScript("OnMouseWheel", function(self, value)
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if value > 0 then
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@ -85,6 +59,7 @@ function ns.OnLoad()
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scrollbar:Increment()
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end
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end)
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GVS:SetScript("OnEvent", scrollbar.Refresh)
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GVS:SetScript("OnShow", function(self, noreset)
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local max = math.max(0, GetMerchantNumItems() - NUMROWS)
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scrollbar:SetMinMaxValues(0, max)
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@ -96,34 +71,9 @@ function ns.OnLoad()
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GVS:RegisterEvent("CURRENCY_DISPLAY_UPDATE")
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end)
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GVS:SetScript("OnHide", function()
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GVS:UnregisterEvent("BAG_UPDATE")
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GVS:UnregisterEvent("MERCHANT_UPDATE")
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GVS:UnregisterEvent("CURRENCY_DISPLAY_UPDATE")
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GVS:UnregisterAllEvents()
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if StackSplitFrame:IsVisible() then StackSplitFrame:Hide() end
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end)
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-- Reanchor the buyback button, it acts weird when switching tabs otherwise...
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MerchantBuyBackItem:ClearAllPoints()
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MerchantBuyBackItem:SetPoint("BOTTOMRIGHT", -7, 33)
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local function Show()
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for i=1,12 do _G["MerchantItem"..i]:Hide() end
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if GVS:IsShown() then GVS:GetScript("OnShow")(GVS, true) else GVS:Show() end
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end
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hooksecurefunc("MerchantFrame_UpdateMerchantInfo", Show)
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hooksecurefunc("MerchantFrame_UpdateBuybackInfo", function()
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GVS:Hide()
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for i=1,12 do _G["MerchantItem"..i]:Show() end
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end)
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if MerchantFrame:IsVisible() and MerchantFrame.selectedTab == 1 then Show() end
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-- Clean up our frame factories
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for i,v in pairs(ns) do if i:match("^New") then ns[i] = nil end end
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return GVS
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end
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