GnomishVendorShrinker/GnomishVendorShrinker.lua

278 lines
8.3 KiB
Lua

local NUMROWS, ICONSIZE, GAP, SCROLLSTEP = 14, 17, 4, 5
for _,f in pairs{MerchantNextPageButton, MerchantPrevPageButton, MerchantPageText} do
f:Hide()
f.Show = f.Hide
end
local GVS = CreateFrame("frame", nil, MerchantFrame)
GVS:SetWidth(315)
GVS:SetHeight(294)
GVS:SetPoint("TOPLEFT", 21, -77)
GVS:SetScript("OnEvent", function(self, event, ...) if self[event] then return self[event](self, event, ...) end end)
GVS:Hide()
local function OnClick(self, button)
if IsAltKeyDown() and not self.altcurrency then self:BuyItem(true)
elseif IsModifiedClick() then HandleModifiedItemClick(GetMerchantItemLink(self:GetID()))
elseif self.altcurrency then
local id = self:GetID()
local link = GetMerchantItemLink(id)
self.link, self.texture = GetMerchantItemLink(id), self.icon:GetTexture()
MerchantFrame_ConfirmExtendedItemCost(self)
else self:BuyItem() end
end
local function BuyItem(self, fullstack)
local id = self:GetID()
local link = GetMerchantItemLink(id)
if not link then return end
local _, _, _, vendorStackSize, numAvailable = GetMerchantItemInfo(id)
local maxPurchase = GetMerchantItemMaxStack(id)
local _, _, _, _, _, _, _, itemStackSize = GetItemInfo(link)
local quantity = fullstack and itemStackSize/vendorStackSize or 1
if numAvailable > 0 and numAvailable < quantity then quantity = numAvailable end
local purchased = 0
while purchased < quantity do
local buyamount = math.min(maxPurchase, quantity - purchased)
purchased = purchased + buyamount
BuyMerchantItem(id, buyamount)
end
end
local function OnEnter(self)
GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
if self.tiptext then GameTooltip:SetText(self.tiptext) else GameTooltip:SetMerchantCostItem(self.index, self.itemIndex) end
end
local function OnLeave()
GameTooltip:Hide()
ResetCursor()
end
local function GSC(cash)
if not cash then return end
local g, s, c = floor(cash/10000), floor((cash/100)%100), cash%100
if g > 0 and s == 0 and c == 0 then return string.format(" |cffffd700%d", g)
elseif g > 0 and c == 0 then return string.format(" |cffffd700%d.|cffc7c7cf%02d", g, s)
elseif g > 0 then return string.format(" |cffffd700%d.|cffc7c7cf%02d.|cffeda55f%02d", g, s, c)
elseif s > 0 and c == 0 then return string.format(" |cffc7c7cf%d", s)
elseif s > 0 then return string.format(" |cffc7c7cf%d.|cffeda55f%02d", s, c)
else return string.format(" |cffc7c7cf%d", c) end
end
local function SetValue(self, text, icon, tiptext)
self.text:SetText(text)
self.icon:SetTexture(icon)
self.tiptext, self.index, self.itemIndex = tiptext
if tiptext == HONOR_POINTS then
self.icon:SetPoint("RIGHT", -2, 0)
self.text:SetPoint("RIGHT", self.icon, "LEFT", -GAP/2 + 2, 0)
else
self.icon:SetPoint("RIGHT")
self.text:SetPoint("RIGHT", self.icon, "LEFT", -GAP/2, 0)
end
self:Show()
end
local function GetAltCurrencyFrame(frame)
for i,v in ipairs(frame.altframes) do if not v:IsShown() then return v end end
local anchor = #frame.altframes > 0 and frame.altframes[#frame.altframes].text
local f = CreateFrame('Frame', nil, frame)
f:SetWidth(ICONSIZE) f:SetHeight(ICONSIZE)
f:SetPoint("RIGHT", anchor or frame.ItemPrice, "LEFT")
f.icon = f:CreateTexture()
f.icon:SetWidth(ICONSIZE) f.icon:SetHeight(ICONSIZE)
f.text = f:CreateFontString(nil, nil, "NumberFontNormalSmall")
f.SetValue = SetValue
f:EnableMouse(true)
f:SetScript("OnEnter", OnEnter)
f:SetScript("OnLeave", OnLeave)
table.insert(frame.altframes, f)
return f
end
local function AddAltCurrency(frame, i)
local lastframe = frame.ItemPrice
local honorPoints, arenaPoints, itemCount = GetMerchantItemCostInfo(i)
for j=itemCount,1,-1 do
local f = frame:GetAltCurrencyFrame()
local texture, price = GetMerchantItemCostItem(i, j)
f:SetValue(price, texture)
f.index, f.itemIndex = i, j
lastframe = f.text
end
if arenaPoints > 0 then
local f = frame:GetAltCurrencyFrame()
f:SetValue(arenaPoints, "Interface\\PVPFrame\\PVP-ArenaPoints-Icon", ARENA_POINTS)
lastframe = f.text
end
if honorPoints > 0 then
local f = frame:GetAltCurrencyFrame()
f:SetValue(honorPoints, "Interface\\PVPFrame\\PVP-Currency-".. UnitFactionGroup("player"), HONOR_POINTS)
lastframe = f.text
end
frame.ItemName:SetPoint("RIGHT", lastframe, "LEFT", -GAP, 0)
end
local rows = {}
for i=1,NUMROWS do
local row = CreateFrame('Button', nil, GVS) -- base frame
row:SetHeight(21)
row:SetPoint("TOP", i == 1 and GVS or rows[i-1], i == 1 and "TOP" or "BOTTOM")
row:SetPoint("LEFT")
row:SetPoint("RIGHT", -19, 0)
row.BuyItem = BuyItem
row:SetHighlightTexture("Interface\\HelpFrame\\HelpFrameButton-Highlight")
row:GetHighlightTexture():SetTexCoord(0, 1, 0, 0.578125)
row:SetScript('OnClick', OnClick)
row:SetScript('OnDragStart', function(self, button)
MerchantFrame.extendedCost = nil
PickupMerchantItem(self:GetID())
if self.extendedCost then MerchantFrame.extendedCost = self end
end)
local icon = CreateFrame('Frame', nil, row)
icon:SetHeight(ICONSIZE)
icon:SetWidth(ICONSIZE)
icon:SetPoint('LEFT', 2, 0)
row.icon = icon:CreateTexture(nil, "BORDER")
row.icon:SetAllPoints()
local ItemName = row:CreateFontString(nil, nil, "GameFontNormalSmall")
ItemName:SetPoint('LEFT', icon, "RIGHT", GAP, 0)
ItemName:SetJustifyH('LEFT')
row.ItemName = ItemName
local ItemPrice = row:CreateFontString(nil, nil, "NumberFontNormalSmall")
ItemPrice:SetPoint('RIGHT', row, -2, 0)
row.ItemPrice = ItemPrice
row.altframes = {}
row.AddAltCurrency, row.GetAltCurrencyFrame = AddAltCurrency, GetAltCurrencyFrame
row:SetScript('OnEnter', function(self)
GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
GameTooltip:SetMerchantItem(self:GetID())
GameTooltip_ShowCompareItem()
MerchantFrame.itemHover = self:GetID()
if IsModifiedClick("DRESSUP") then ShowInspectCursor() else ResetCursor() end
end)
row:SetScript('OnLeave', function()
GameTooltip:Hide()
ResetCursor()
MerchantFrame.itemHover = nil
end)
rows[i] = row
end
local offset = 0
local function Refresh()
local n = GetMerchantNumItems()
for i,row in pairs(rows) do
local j = i + offset
if j > n then
row:Hide()
else
local name, itemTexture, itemPrice, itemStackCount, numAvailable, isUsable, extendedCost = GetMerchantItemInfo(j)
local link = GetMerchantItemLink(j)
local color = link and select(4, GetItemQualityColor(select(3, GetItemInfo(link)))) or "|cffffffff"
row.icon:SetTexture(itemTexture)
row.ItemName:SetText((numAvailable > -1 and ("["..numAvailable.."] ") or "").. color.. (name or "<Loading item data>").. (itemStackCount > 1 and ("|r x"..itemStackCount) or ""))
for i,v in pairs(row.altframes) do v:Hide() end
row.altcurrency = extendedCost
if extendedCost then
row:AddAltCurrency(j)
row.link, row.texture, row.extendedCost = link, itemTexture, true
end
if itemPrice > 0 then
row.ItemPrice:SetText(GSC(itemPrice))
row.Price = itemPrice
end
if extendedCost and (itemPrice <= 0) then
row.ItemPrice:SetText()
row.Price = 0
elseif extendedCost and (itemPrice > 0) then
row.ItemPrice:SetText(GSC(itemPrice))
else
row.ItemName:SetPoint("RIGHT", row.ItemPrice, "LEFT", -GAP, 0)
row.extendedCost = nil
end
if isUsable then row.icon:SetVertexColor(1, 1, 1) else row.icon:SetVertexColor(.9, 0, 0) end
row:SetID(j)
row:Show()
end
end
end
local scrollbar = LibStub("tekKonfig-Scroll").new(GVS, 0, SCROLLSTEP)
local f = scrollbar:GetScript("OnValueChanged")
scrollbar:SetScript("OnValueChanged", function(self, value, ...)
offset = math.floor(value)
Refresh()
return f(self, value, ...)
end)
local offset = 0
GVS:EnableMouseWheel(true)
GVS:SetScript("OnMouseWheel", function(self, value) scrollbar:SetValue(scrollbar:GetValue() - value * SCROLLSTEP) end)
GVS:SetScript("OnShow", function()
scrollbar:SetMinMaxValues(0, math.max(0, GetMerchantNumItems() - NUMROWS))
scrollbar:SetValue(0)
Refresh()
end)
-- Reanchor the buyback button, it acts weird when switching tabs otherwise...
MerchantBuyBackItem:ClearAllPoints()
MerchantBuyBackItem:SetPoint("BOTTOMLEFT", 189, 90)
local function Show()
for i=1,12 do _G["MerchantItem"..i]:Hide() end
if GVS:IsShown() then Refresh() else GVS:Show() end
end
hooksecurefunc("MerchantFrame_UpdateMerchantInfo", Show)
hooksecurefunc("MerchantFrame_UpdateBuybackInfo", function()
GVS:Hide()
for i=1,12 do _G["MerchantItem"..i]:Show() end
end)
if MerchantFrame:IsVisible() and MerchantFrame.selectedTab == 1 then Show() end
LibStub("tekKonfig-AboutPanel").new(nil, "GnomishVendorShrinker")