Broker_ConsolidatedBuffs/Broker_ConsolidatedBuffs.lua

65 lines
1.5 KiB
Lua

local addonName, addonNS = ...
local ldb = LibStub("LibDataBroker-1.1")
local BrokerConsolidatedBuffs = ldb:NewDataObject("Broker_ConsolidatedBuffs", {
type = "data source",
text = "Please wait",
value = 1,
icon = "Interface\\AddOns\\Broker_ConsolidatedBuffs\\BuffConsolidation",
label = "ConsolidatedBuffs",
OnTooltipShow = function(tooltip)
tooltip:AddLine("Consolidated Buffs")
tooltip:AddLine(" ")
for i = 1, NUM_LE_RAID_BUFF_TYPES do
local name, rank, texture, duration, expiration, spellId, slot = GetRaidBuffTrayAuraInfo(i)
local r, g, b
if name then
r, g, b = 0, 1, 0
else
r, g, b = 1, 0, 0
end
tooltip:AddLine(_G["RAID_BUFF_"..i], r, g, b)
end
end,
OnClick = function(button)
local missing = ""
for i = 1, NUM_LE_RAID_BUFF_TYPES do
if not GetRaidBuffTrayAuraInfo(i) then
missing = missing .. _G["RAID_BUFF_"..i] ..", "
end
end
if missing ~= "" then
SendChatMessage(ADDON_MISSING..": "..strsub(missing, 0, strlen(missing)-2), "SAY")
end
end
})
local function updateBuffs(self, event, unitID)
if (unitID == "player" or event == "PLAYER_ENTERING_WORLD") then
local c = 0
for i = 1, NUM_LE_RAID_BUFF_TYPES do
if GetRaidBuffTrayAuraInfo(i) then
c = c + 1
end
end
BrokerConsolidatedBuffs.text = c.."/"..NUM_LE_RAID_BUFF_TYPES
end
end
local frame = CreateFrame("Frame")
frame:RegisterEvent("UNIT_AURA")
frame:RegisterEvent("PLAYER_ENTERING_WORLD")
frame:SetScript("OnEvent", updateBuffs)