local myname, ns = ... local RECIPE = GetItemClassInfo(LE_ITEM_CLASS_RECIPE) local MISC = GetItemClassInfo(LE_ITEM_CLASS_MISCELLANEOUS) local GARRISON_ICONS = {[1001489] = true, [1001490] = true, [1001491] = true} local function Knowable(link) local id = ns.ids[link] if not id then return false end if C_Heirloom.IsItemHeirloom(id) then return true end local _, _, _, _, _, class, _, _, _, texture = GetItemInfo(link) if class == MISC and select(2, C_ToyBox.GetToyInfo(id)) then return true end if class == RECIPE or GARRISON_ICONS[texture] then return true end end local function RecipeNeedsRank(link) local _, _, _, _, _, class = GetItemInfo(link) if class ~= RECIPE then return end return ns.unmet_requirements[link] end local DEFAULT_GRAD = {0,1,0,0.75, 0,1,0,0} -- green local GRADS = { red = {1,0,0,0.75, 1,0,0,0}, [1] = {1,1,1,0.75, 1,1,1,0}, -- white [2] = DEFAULT_GRAD, -- green [3] = {0.5,0.5,1,1, 0,0,1,0}, -- blue [4] = {1,0,1,0.75, 1,0,1,0}, -- purple [7] = {1,.75,.5,0.75, 1,.75,.5,0}, -- heirloom } GRADS = setmetatable(GRADS, { __index = function(t,i) t[i] = DEFAULT_GRAD return DEFAULT_GRAD end }) function ns.GetRowGradient(index) local gradient = DEFAULT_GRAD local shown = false local _, _, _, _, _, isUsable = GetMerchantItemInfo(index) if not isUsable then gradient = GRADS.red shown = true end local link = GetMerchantItemLink(index) if not (link and Knowable(link)) then return gradient, shown end if ns.knowns[link] then return gradient, false elseif RecipeNeedsRank(link) then return GRADS.red, true else local _, _, quality = GetItemInfo(link) return GRADS[quality], true end end local QUALITY_COLORS = setmetatable({}, { __index = function(t,i) -- GetItemQualityColor only takes numbers, so fall back to white local _, _, _, hex = GetItemQualityColor(tonumber(i) or 1) t[i] = "|c".. hex return "|c".. hex end }) function ns.GetRowTextColor(index) local link = GetMerchantItemLink(index) if not link then return QUALITY_COLORS.default end -- Grey out if already known if Knowable(link) and ns.knowns[link] then return QUALITY_COLORS[0] end local _, _, quality = GetItemInfo(link) return QUALITY_COLORS[quality or 1] end function ns.GetRowVertexColor(index) local _, _, _, _, _, isUsable = GetMerchantItemInfo(index) if isUsable then return 1.0, 1.0, 1.0 else return 0.9, 0.0, 0.0 end end