local addonName, addonNS = ... local ldb = LibStub("LibDataBroker-1.1") local BrokerConsolidatedBuffs = ldb:NewDataObject("Broker_ConsolidatedBuffs", { type = "data source", text = "Please wait", value = 1, icon = "Interface\\AddOns\\Broker_ConsolidatedBuffs\\BuffConsolidation", label = "ConsolidatedBuffs", OnTooltipShow = function(tooltip) tooltip:AddLine("Consolidated Buffs") tooltip:AddLine(" ") for i = 1, NUM_LE_RAID_BUFF_TYPES do local name, rank, texture, duration, expiration, spellId, slot = GetRaidBuffTrayAuraInfo(i) local r, g, b if name then r, g, b = 0, 1, 0 else r, g, b = 1, 0, 0 end tooltip:AddLine(_G["RAID_BUFF_"..i], r, g, b) end end, OnClick = function(button) local missing = "" for i = 1, NUM_LE_RAID_BUFF_TYPES do if not GetRaidBuffTrayAuraInfo(i) then missing = missing .. _G["RAID_BUFF_"..i] ..", " end end if missing ~= "" then SendChatMessage(ADDON_MISSING..": "..strsub(missing, 0, strlen(missing)-2), "SAY") end end }) local function updateBuffs(self, event, unitID) if (unitID == "player" or event == "PLAYER_ENTERING_WORLD") then local c = 0 for i = 1, NUM_LE_RAID_BUFF_TYPES do if GetRaidBuffTrayAuraInfo(i) then c = c + 1 end end BrokerConsolidatedBuffs.text = c.."/"..NUM_LE_RAID_BUFF_TYPES end end local frame = CreateFrame("Frame") frame:RegisterEvent("UNIT_AURA") frame:RegisterEvent("PLAYER_ENTERING_WORLD") frame:SetScript("OnEvent", updateBuffs)